8 articles
Training Design
Standards, assessment, simulation, localisation and keeping courseware current. For examples of organisations structured around remote work, see the full explanation.
SCORM, AICC and xAPI: What Each Standard Actually Does
Three standards, three eras, three different capabilities. Which one a course needs depends on what you want to know afterwards.
Assessments That Predict Whether a Technician Can Do the Job
A multiple-choice test measures whether someone can pass a multiple-choice test. What predicts workshop performance, and how to build it into courseware.
When Simulation Beats Hands-On, and When It Does Not
Simulation is sold as a substitute for the vehicle and works best where the vehicle cannot be used. The cases where it wins, and where it quietly fails.
Localising Technical Training: What Breaks Beyond Translation
Translation is the cheapest part and the one everyone budgets for. The failures are in terminology, regulation and the artefacts nobody counted.
Instructional Design for People Who Will Not Sit Down
Workshop training competes with billable work, and loses. What that constraint does to design, and what the microlearning claims are actually supported by.
Measuring Training Effectiveness Beyond Completion Rates
A completion rate measures whether a course was finished. Whether anything changed in the workshop is a different question, and it is answerable.
Video in Technical Training: What It Is Good For
Video is the default format and the most expensive to maintain. Where it genuinely outperforms text, and where it is a costly way to deliver a list.
Updating Courseware When the Product Changes
A library built as monolithic courses cannot be updated economically. What to modularise, and how a network ends up teaching last year's procedure.
For public research on learning technologies and interoperability, see Advanced Distributed Learning Initiative.